Pigment Hunt -Born in a Flash

January 11, 2012 in Game Development, Game Development Tools, Tools

The Hook

Out of nowhere on Dec. 23 in the early hours of the night I get email from Unity3D informing that a new 3.5 Beta and a Developer preview is available for download. Included was news about a Flash in a Flash contest with a Jan 5 Deadline. What transpires is a two week fairly intense game jamming session where the result is Pigment Hunt. Three levels of Pigment collectin fun while avoiding oinkers full of… you guess it, pigment.

First Contest Ever

I’ve never entered a game contest before. I’ve always somehow found an excuse not to enter. This time was no different, it was Christmas and holidays, I had plans, my automatic response was no way. The plans changed once a friend of mine had to cancel last minute due to family reasons. No more excuses, I decided to give it a shot.

The rules were simple and fairly open, use Unity3D 3.5 Developer Preview and make a game or interactive presentation using the new Flash Export. Submit a link before the Jan. 5 deadline.

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