December 21, 2012 in Interviews
We continue the interview with American McGee…
T: Big Head Bash, Crazy Fairies and Akaneiro are all “Free to Play” titles. What draws you to this model? What opportunities do you see in it? and what’s your own definition of Free to Play?
A: I like to think of it like a ‘pay what you want’ model. You can get into any of our games and access 100% of the content for free – though you have to exchange your time in order to do so. Or, if you don’t feel like waiting, you can pay for access to those things you don’t feel like earning. That means it’s up to the players whether or not – or how much – they pay. If they feel like the game is worthwhile or the content is interesting, they’ll pay for it. If not, they aren’t out of pocket. It also provides a wonderful way for us to maintain a connection with the audience and provide constant updates to the content and game play. Coming from the world of console games, this is probably one of my favorite aspects of the model (which is really more related to being an online game in general.) Click Here To Read The Rest Of This Article →